A while back I mentioned that I had put away plans for VirtualPuck.com. Well,. I'm back at it. This weekend some friends of mine were significantly bummed when I told them that I hadn't worked on it since March and that I actually forgot about it. They actually inspired me to pick it up again.
So I cracked open the code and was pleasantly suprised to see that it was actually in pretty good shape. I really had no recollection of where I left off and how good or bad the code was.
Today I added some RSS feeds, some caching, and support for CAPTCHA. I'm very pleased with the web app. The database side is a different story though. While the design is solid, it will rely on me to perform some semi-regular tasks to demoralize the data [1]. I want to avoid that if possible. And those processes are CPU intensive too - not something my ISP would like. Those are two things I really want to address before the first release.
One of the big benefits over the last league I ran two years ago is that the new league will have contributors that can publish content. In addition, there'll be a public smack-talk line right on the front page that anyone can add to. Not sure how good or bad that feature will be :) If you have a creative spirit, a weird sense of humor, and think you might like to be a contributor if this thing takes off, contact me.
We'll see where the project goes.
[1] For those of you not familar with data demoralization, it's like denormalization except you make the data feel bad.